### Scene transformation window |  |

This window proposes an extra-tool to transform the real points coordinates of the activated scene. You can also apply the transformation to all the other loaded scenes and to the defined analysis elements.

The transformations available are :

- Rotation around the Z axis.
- Scaling
- Translation, by selecting a new origin
- Mirror on the X or the Y axis.
- Reverse Y and Z coordinates. This can be useful when importing models from some solid modelers such as Google Sketchup.

You can select the new origin graphically () on the activated scene, or, set its coordinates directly in the X,Y and Z fields.
Important: Apart from translation, all the other transformations invalidates the results of the computed analyses, even if the transformation is also applied to the analysis elements. It is up to the user to re-compute these analyses.

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